The Knight focuses on maximizing defense skills, making it the most powerful "tank class" in Rappelz.
As one of the jobs Holy Warriors can become, Knights are focused entirely on expanding defensive combat. This means that they expand on the tanking aspects of Holy Warriors.
Hightlights [ ]
Strengths [ ]
High HP, P.Atk (when equipped with 2h mace) and P.Def.
Can utilize either 1h mace + shield or 2h mace (or both for pvp) for DPs or soloing.
Many threat-generating skills.
Some debuffs to aid a party's kill speed.
Highly demanded in DPs.
High burst damage in PvP, although the Knight's AoE and range nukes aren't as strong as their Soldier counterparts.
Weaknesses [ ]
Can lose aggression to strong DDs, DD-oriented pets, and more powerful threat-generating skills.
More party-oriented, due to skill development.
Not as mobile as Soldier because Shield Charge's range is shorter than Divine Crash.
Must be able to adapt to changing weapons (from 1h mace + shield to 2h mace) during PvP combo for maximum burst damage.
Notable skills [ ]
Soul Breaker- Decreases the target’s magic defense and magic resistance power.
Godly Protection- Greatly reduces the amount of damage received for a period of time while also reducing attack speed by half.
Heaven's Madness- A ranged holy attack skill that AoE damages and provokes around the target.
Spell Intercept- Hit your target with your shield and cancel their casting.
Holy Aura- AoE DOT with holy damage.
Heaven’s Judgment- AOE damage with chance to stun.
Hate Aura: AoE provoke around the knight.
Shield of Revenge- Reflects a percentage of damage back onto the attacker.
Physical Breaker- Decreases the target’s attack and defense power.
Pets [ ]
Yeti (good tank with strong p.def unity)
Tortus (good basic tank, better staged with Pass Damage skill)
Orc (balanced p.def and p.atk)
Hawkman (a better orc)
Kenta (holds aggro with DD - can regularly steal aggro from you)
Gnoll (possibly best pet for Knight with its shield-based unity)
Genie (a better hawk)
Armor [ ]
For a Knight, all types of equipment, including Shields , should be obtained. However, Costumes and Helmets can be class-specific. Tables of what a Knight can equip are below. Most of knights prefer Warrior Costumes as they emphasis P.Def ; however, occasionally Hunter Costumes which emphasis MovSpd and have higher magic defense could come in handy (especially in Water fall dungeon).
Costumes [ ]
Helmets [ ]
These are general use helmets for all jobs and races:
Cash Shop helmets can be used by a certain job of any race. Knight can equip both warrior's and hunter's helmets.
Weapons [ ]
A Knight should use any of the following. Note that Dual-wielding Swords is not supported by the skill tree.
The one handed mace + shield combination is used for dungeon parties so as to get block effects and also get full use of skills to create maximum aggro The two handed mace method is solely used for farming and for PvP after shield skills are on CD so as to increase maximum damage dealt by each spam.
Job level bonus stats [ ]
edit data
JLv
Str
Vit
Agi
Int
Wis
Dex
Luck
1
13
18
7
8
8
8
2
2
1
1
0
0
0
0
0
3
0
1
1
1
1
1
0
4
1
0
0
0
0
0
0
5
0
1
1
1
1
1
1
6
1
1
0
0
0
0
0
7
1
1
1
1
1
1
0
8
0
0
0
0
0
0
0
9
1
1
1
1
1
1
0
10
0
1
0
0
0
0
1
11
1
1
1
1
1
1
0
12
0
0
0
0
0
0
0
13
1
1
0
1
1
0
0
14
1
1
1
0
0
1
0
15
0
1
0
1
1
0
1
16
1
0
1
0
0
1
0
17
0
1
0
1
1
0
0
18
1
1
1
0
0
1
0
19
1
1
0
1
1
0
0
20
0
0
1
0
0
1
1
21
1
1
0
1
1
0
0
22
0
1
1
0
0
1
0
23
1
1
0
1
1
0
0
24
0
0
1
0
0
1
0
25
1
1
0
1
1
0
1
26
1
1
0
0
0
0
0
27
0
0
1
0
0
1
0
28
1
1
0
1
1
0
0
29
0
1
1
0
0
1
0
30
1
1
0
1
1
0
1
31
0
0
1
0
0
1
0
32
1
1
0
1
1
0
0
33
1
1
1
0
0
1
0
34
0
1
0
1
1
0
0
35
1
0
1
0
0
1
1
36
0
1
0
1
1
0
0
37
1
1
1
0
0
1
0
38
1
1
0
1
1
0
0
39
0
0
0
0
0
0
0
40
1
1
1
1
1
1
1
41
0
1
0
0
0
0
0
42
1
1
1
1
1
1
0
43
0
0
0
0
0
0
0
44
1
1
1
1
1
1
0
45
1
1
0
0
0
0
1
46
0
1
1
1
1
1
0
47
1
0
0
0
0
0
0
48
0
1
1
1
1
1
0
49
1
1
0
0
0
0
0
50
1
1
1
1
1
1
1
3rd job: Templar
Skills [ ]
Job Level 1
Armor Mastery
Cost per use:
MP 0
MP +0
N.C.
+4
+4
N.C.
Increases P.Def while wearing armor.
Armor Mastery
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
240
800
1.7k
3.6k
6k
10k
15k
19k
29k
36k
52k
62k
72k
101k
116k
162k
183k
206k
289k
337k
Job and prerequisite skill
Prerequisite job level
Knight none
1
1
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
4
8
12
16
20
24
28
32
36
40
44
48
52
56
60
64
68
72
76
80
MP cost per use:
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fighter Weapon Mastery
Cost per use:
MP 0
MP +0
N.C.
+16.5
+5.5
N.C.
+5
+0
N.C.
requires sword, spear, or mace
Fighter Weapon Mastery
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
240
800
1.7k
3.6k
6k
10k
15k
19k
29k
36k
52k
62k
72k
101k
116k
162k
183k
206k
289k
337k
Job and prerequisite skill
Prerequisite job level
Knight none
1
1
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
16.5
22
27.5
33
38.5
44
49.5
55
60.5
66
71.5
77
82.5
88
93.5
99
104.5
110
115.5
121
MP cost per use:
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Minor Healing
Cost per use:
MP 66
MP +43
MP -6
130
+85
+40
0
0
+0.5%
200%
+0%
+0%
A self-target spell that recovers HP .
1.5s
15s
Minor Healing
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
3
180
1.2k
4.5k
11k
39k
54k
87k
137k
216k
Job and prerequisite skill
Prerequisite job level
Knight none
1
10
20
30
40
Effects and Cost
Cumulative magnitude
130
215
300
385
470
555
640
725
810
895
MP cost per use:
66
109
152
195
238
281
324
367
410
453
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Provocation
Cost per use:
MP 10
MP +10
MP -2
+800
+800
+216
+110K
+10K
+0
0s
15s
2s
Provocation
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
3.3k
14k
43k
88k
162k
Job and prerequisite skill
Prerequisite job level
Knight none
1
15
30
Effects and Cost
Cumulative magnitude
800
1600
2400
3200
4000
4800
110K
120K
130K
140K
150K
160K
MP cost per use:
10
20
30
40
50
60
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Shield Mastery
Cost per use:
MP 0
MP +0
N.C.
1%
+1%
N.C.
requires shield
Shield Mastery
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
240
800
1.7k
3.6k
6k
10k
15k
19k
29k
36k
52k
62k
72k
101k
116k
162k
183k
206k
289k
337k
Job and prerequisite skill
Prerequisite job level
Knight none
1
1
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
1%
2%
3%
4%
5%
6%
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
MP cost per use:
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 5
Shield Blow
Cost per use:
MP 45
MP +15
MP -4
target's
P.Atk decreases by
15
+15
+5
100
+100
+35
90%
+5%
+5%
150%
+0
+0
requires shield
0s
10s
5s
Shield Blow
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Shield Mastery Lv11
5
10
20
30
40
Effects and Cost
Cumulative magnitude
target's
P.Atk decreases by
15
30
45
60
75
90
105
120
135
150
100
200
300
400
500
600
700
800
900
1000
.90
.95
1.0
1.05
1.1
1.15
1.2
1.25
1.3
1.35
MP cost per use:
45
60
75
90
105
120
135
150
165
180
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Divine Flare
Cost per use:
MP 22
MP +12
MP -2
40
+40
+35
100%
+5%
+5%
ranged attack
1s
60s
Divine Flare
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
180
600
1.2k
2.7k
4.5k
7.9k
11k
14k
22k
27k
39k
46k
54k
76k
87k
121k
137k
154k
216k
253k
Job and prerequisite skill
Prerequisite job level
Knight none
5
5
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
40
80
120
160
200
240
280
320
360
400
440
480
520
560
600
640
680
720
760
800
1.0
1.05
1.1
1.15
1.2
1.25
1.3
1.35
1.4
1.45
1.5
1.55
1.6
1.65
1.7
1.75
1.8
1.85
1.9
1.95
MP cost per use:
22
34
46
58
70
82
94
106
118
130
142
154
166
178
190
202
214
226
238
250
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Divine Smash
Cost per use:
MP 78
MP +11
MP -2
41
+41
+40
107%
+9%
+6%
0s
10s
Divine Smash
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Fighter Weapon Mastery Lv11
5
10
20
30
40
Effects and Cost
Cumulative magnitude
41
82
123
164
205
246
287
328
369
410
1.07
1.16
1.25
1.34
1.43
1.52
1.61
1.70
1.79
1.88
MP cost per use:
78
89
100
111
122
133
144
155
166
177
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Godly Protection
Cost per use:
MP 50
MP +10
MP -5
51%
+1%
+0%
50%
+0%
+0%
duration
20s
+0
+1s
cool time
90s
-0
-2.7s
0.5s
90s
20s
Godly Protection
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
51k
60k
85k
97k
135k
152k
171k
241k
281k
Job and prerequisite skill
Prerequisite job level
Knight Shield Mastery Lv11
5
5
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
51%
52%
53%
54%
55%
56%
57%
58%
59%
60%
MP cost per use:
50
60
70
80
90
100
110
120
130
140
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 10
Divine Cluster
Cost per use:
MP 50
MP +20
MP -5
44
+44
+22
duration
10min
+0
+18s
A self-only buff spell that enchants your weapon to deal additional Holy damage with attack skills.
2s
10s
10min
Divine Cluster
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
180
1.2k
4.5k
11k
22k
39k
54k
87k
137k
216k
Job and prerequisite skill
Prerequisite job level
Knight Divine Flare Lv11
10
10
20
30
40
Effects and Cost
Cumulative magnitude
44
88
132
176
220
264
308
352
396
440
MP cost per use:
50
70
90
110
130
150
170
190
210
230
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Divine Cross
Cost per use:
MP 23
MP +12
MP -2
105
+16.5
+35
49%
+3.75%
+5%
two basic strikes delivered at once
0s
15s
Divine Cross
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
670
1.4k
3k
5k
8.7k
12k
16k
24k
30k
43k
51k
60k
85k
97k
135k
152k
171k
241k
281k
Job and prerequisite skill
Prerequisite job level
Knight Divine Smash Lv6
10
10
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
105
121.5
138
154.5
171
187.5
204
220.5
237
253.5
270
286.5
303
319.5
336
352.5
369
385.5
402
418.5
.49
.528
.565
.602
.64
.678
.715
.752
.79
.828
.865
.902
.94
.978
1.015
1.052
1.09
1.128
1.165
1.202
MP cost per use:
23
35
47
59
71
83
95
107
119
131
143
155
167
179
191
203
215
227
239
251
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Holy Aura
Cost per use:
MP 90
MP +10
MP -10
56
+6
+0
cool time
5min
+0
-9s
duration
30s
+0
+1s
cause DOT to enemies within AOE range of caster
1s
5min
30s
3s
3m
Holy Aura
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
39k
46k
54k
76k
87k
121k
137k
154k
216k
253k
Job and prerequisite skill
Prerequisite job level
Knight Provocation Lv2
10
10
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
56
62
68
74
80
86
92
98
104
110
MP cost per use:
90
100
110
120
130
140
150
160
170
180
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Shield Smash
Cost per use:
MP 25
MP +10
MP -2
60
+60
+35
95%
+5%
+5%
110k
+10k
+0
duration
2s
+0
+0.2s
150%
+0
+0
shield; provokes
0s
10s
2s
Shield Smash
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
670
1.4k
3k
5k
8.7k
12k
16k
24k
30k
43k
51k
60k
85k
97k
135k
152k
171k
241k
281k
Job and prerequisite skill
Prerequisite job level
Knight Shield Blow Lv6
10
10
10
10
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
60
120
180
240
300
360
420
480
540
600
660
720
780
840
900
960
1020
1080
1140
1200
.95
1.0
1.05
1.1
1.15
1.2
1.25
1.3
1.35
1.4
1.45
1.5
1.55
1.6
1.65
1.7
1.75
1.8
1.85
1.9
110k
120k
130k
140k
150k
160k
170k
180k
190k
200k
210k
220k
230k
240k
250k
260k
270k
280k
290k
300k
MP cost per use:
25
35
45
55
65
75
85
95
105
115
125
135
145
155
165
175
185
195
205
215
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 15
Blessing
Cost per use:
MP 75
MP +30
MP -7
280
+190
+100
duration
10min
+0
+18s
2s
30s
10min
Blessing
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
180
3k
12k
39k
79k
146k
Job and prerequisite skill
Prerequisite job level
Knight Divine Cluster Lv6
15
15
30
Effects and Cost
Cumulative magnitude
280
470
660
850
1040
1230
MP cost per use:
75
105
135
165
195
225
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Shield Strike
Cost per use:
MP 40
MP +15
MP -4
50
+50
+35
100%
+5%
+5%
150%
+0
+0
duration
3s
+0
+0.1s
requires shield to stun target
0s
60s
3s
Shield Strike
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
670
1.4k
3k
5k
8.7k
12k
16k
24k
30k
43k
51k
60k
85k
97k
135k
152k
171k
241k
281k
Job and prerequisite skill
Prerequisite job level
Knight Shield Smash Lv11
15
15
15
15
20
20
30
30
40
40
Effects and Cost
Cumulative magnitude
50
100
150
200
250
300
350
400
450
500
550
600
650
700
750
800
850
900
950
1000
1.0
1.05
1.1
1.15
1.2
1.25
1.3
1.35
1.4
1.45
1.5
1.55
1.6
1.65
1.7
1.75
1.8
1.85
1.9
1.95
MP cost per use:
40
55
70
85
100
115
130
145
160
175
190
205
220
235
250
265
280
295
310
325
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Stun Mace
Cost per use:
MP 30
MP +14
MP -3
40
+40
+35
100%
+5%
+5%
duration of stun
3s
+0s
+0.2s
100%
+0%
+0%
A powerful blow that has a small chance to stun target up to 4 seconds.
Instant
15s
3s
Stun Mace
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Divine Cross Lv11
15
15
20
30
40
Effects and Cost
Cumulative magnitude
40
80
120
160
200
240
280
320
360
400
1.0
1.05
1.1
1.15
1.2
1.25
1.3
1.35
1.4
1.45
MP cost per use:
30
44
58
72
86
100
114
128
142
156
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 20
Active Guard
Cost per use:
MP 30
MP +5
MP -4
7%
+2%
+1%
cool time
180s
-0s
-5.4s
duration
600s
+0s
+10s
requires shield
1.5s
3min
10min
Active Guard
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Shield Strike Lv11
20
20
20
30
40
Effects and Cost
Cumulative magnitude
7%
9%
11%
13%
15%
17%
19%
21%
23%
25%
MP cost per use:
30
35
40
45
50
55
60
65
70
75
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Hate Aura
Cost per use:
MP 60
MP +10
MP -6
1000
+100
+0
duration
3.2s
+0.2s
+0s
0
0
+1
0s
5min
3.2s
10m
Hate Aura
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Holy Aura Lv1
20
20
20
30
40
Effects and Cost
Cumulative magnitude
1000
1100
1200
1300
1400
duration
3.2s
3.4s
3.6s
3.8s
4.0s
MP cost per use:
60
70
80
90
100
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Restrain
Cost per use:
MP 32
MP +16
MP -3
40
+40
+35
105%
+5%
+5%
32%
+2%
+0%
30%
+0
+0
duration
3s
+0.5s
+0
uses weapon's range
0s
15s
3s
Restrain
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Stun Mace Lv6
20
20
20
30
40
Effects and Cost
Cumulative magnitude
40
80
120
160
200
240
280
320
360
400
1.05
1.1
1.15
1.2
1.25
1.3
1.35
1.4
1.45
1.5
32%
34%
36%
38%
40%
42%
44%
46%
48%
50%
duration
3s
3.5s
4s
4.5s
5s
5.5s
6s
6.5s
7s
7.5s
MP cost per use:
32
48
64
80
96
112
128
144
160
176
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Spell Intercept
Cost per use:
MP 50
MP +0
MP -5
280
+0
+?
2s
+0
+?
disables target from casting magic; silence
0s
15s
2s
Spell Intercept
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
Job and prerequisite skill
Prerequisite job level
Knight Shield Strike Lv11
20
Effects and Cost
Cumulative magnitude
MP cost per use:
50
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 25
Mental Breaker
Cost per use:
MP 30
MP +10
MP -3
caster's and target's
M.Def decreases by
20
+20
+0
20
+20
+35
85%
+5%
+5%
5%
+0%
+0%
130%
+0
+0
cool time
20s
-0
-0.4s
requires axe, dirk, mace, spear or sword
0s
20s
10s
Mental Breaker
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
400
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Restrain Lv6
25
25
25
30
40
Effects and Cost
Cumulative magnitude
caster's and target's
M.Def decreases by
20
40
60
80
100
120
140
160
180
200
20
30
40
50
60
70
80
90
100
110
.85
.90
.95
1.0
1.05
1.1
1.15
1.2
1.25
1.3
MP cost per use:
30
40
50
60
70
80
90
100
110
120
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Shield Charge
Cost per use:
MP 48
MP +18
MP -4
+80
+80
+0
scaled
damage = (initial distance) *
?
+?
+?
duration target is immobile
3s
+0s
+0.2s
150%
+0
+0
requires shield to stun and push target back 5m
0s
20s
3s
Shield Charge
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Active Guard Lv6
25
25
25
30
40
Effects and Cost
Cumulative magnitude
80
160
240
320
400
480
560
640
720
800
scaled
damage = (initial distance) *
?
MP cost per use:
48
66
84
102
120
138
156
174
192
210
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 30
Deflecting Shield
Cost per use:
MP 29
MP +15
MP -3
70%
+1%
+0
cooldown
10min
+0
-18s
0s
10min
6s
Deflecting Shield
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
180
1.2k
4.5k
11k
22k
39k
54k
87k
137k
216k
Job and prerequisite skill
Prerequisite job level
Knight Shield Charge L6
30
30
30
30
40
Effects and Cost
Cumulative magnitude
70%
71%
72%
73%
74%
75%
76%
77%
78%
79%
MP cost per use:
29
44
59
74
89
104
119
134
149
164
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Physical Breaker
Cost per use:
MP 120
MP +20
MP -12
52
+52
+70
160%
+10%
+10%
target's
P.Atk decreases by
35
+35
+0
target's
P.Def decreases by
35
+35
+0
230%
+0
+0
0s
30s
12s
Physical Breaker
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Mental Breaker Lv6
30
30
30
30
40
Effects and Cost
Cumulative magnitude
52
104
156
208
260
1.6
1.7
1.8
1.9
2
target's
P.Atk decreases by
35
70
105
140
175
target's
P.Def decreases by
35
70
105
140
175
MP cost per use:
120
140
160
180
200
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Soul Breaker
Cost per use:
MP 120
MP +20
MP -12
52
+52
+70
160%
+10%
+10%
target's
M.Res decreases by
10
+10
+0
target's
M.Def decreases by
35
+35
+0
230%
+0
+0
0s
30s
12s
Soul Breaker
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Mental Breaker Lv6
30
30
30
30
40
Effects and Cost
Cumulative magnitude
52
104
156
208
260
1.6
1.7
1.8
1.9
2
target's
M.Res decreases by
10
20
30
40
50
target's
M.Def decreases by
35
70
105
140
175
MP cost per use:
120
140
160
180
200
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Stun Mace Perfection
Cost per use:
MP 35
MP +15
MP -3
40
+40
+35
125%
+5%
+5%
duration
4s
+0
+0.3s
mace used to stun target
0.5s
90s
4s
Stun Mace Perfection
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
200
1.4k
5k
12k
24k
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Mental Breaker Lv6
30
30
30
30
40
Effects and Cost
Cumulative magnitude
40
80
120
160
200
240
280
320
360
400
1.25
1.3
1.35
1.4
1.45
1.5
1.55
1.6
1.65
1.7
MP cost per use:
35
50
65
80
95
110
125
140
155
170
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 35
Shield of Revenge
Cost per use:
MP 29
MP +15
MP -3
+31%
+1%
+1%
+31%
+1%
+1%
cool time
10min
+0
-18s
requires shield
1s
10min
30s
4m
Shield of Revenge
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
180
1.2k
4.5k
11k
22k
39k
54k
87k
137k
216k
Job and prerequisite skill
Prerequisite job level
Knight Deflecting Shield Lv6
35
35
35
35
40
Effects and Cost
Cumulative magnitude
31%
32%
33%
34%
35%
36%
37%
38%
39%
40%
31%
32%
33%
34%
35%
36%
37%
38%
39%
40%
MP cost per use:
29
44
59
74
89
104
119
134
149
164
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Job Level 40
Heaven's Madness
Cost per use:
MP 401
MP +67
MP -40
180
+180
+70
200%
+10%
+10%
110000
+10000
+0
100%
+0
+0
AOE damage;gives provoke effect
0.6s
60s
3s
4m
Heaven's Madness
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Soul Breaker Lv1
40
40
40
40
40
Effects and Cost
Cumulative magnitude
180
360
540
720
900
2
2.1
2.2
2.3
2.4
MP cost per use:
401
468
535
602
669
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Judgment of Heaven
Cost per use:
MP 338
MP +34
MP -33
90
+90
+70
200%
+10%
+10%
100%
+0
+0
may stun enemies within AOE range
0s
3min
5s
5m
Judgment of Heaven
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
51k
60k
85k
97k
135k
152k
171k
241k
281k
Job and prerequisite skill
Prerequisite job level
Knight Stun Mace Perfection Lv6
40
40
40
40
40
40
40
40
40
40
Effects and Cost
Cumulative magnitude
90
180
270
360
450
540
630
720
810
900
2
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
MP cost per use:
338
372
406
440
474
508
542
576
610
644
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Holy Cross
Cost per use:
MP 191
MP 31
MP -18
185
40
70
103.5%
+09%
10%
two strikes at once
0s
20s
Holy Cross
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
JP cost per level
43k
60k
97k
152k
241k
Job and prerequisite skill
Prerequisite job level
Knight Physical Breaker Lv1
40
40
40
40
40
Effects and Cost
Cumulative magnitude
185
225
265
305
345
1.035
1.125
1.215
1.305
1.395
MP cost per use:
191
222
253
284
315
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20